Showing posts by core
Thread: Straight from the sketchbook!
core League Director

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Thread: ozfortress Staff Changes
core League Director

ozf logo

Coming along with the Head Administration changes, we will also be seeing some staff team changes. First of all, from all of us in administration, we would like to say farewell and thank you to Thermite. Over his time with us, he has administrated ten seasons of ozfortress, and dozens of off-season competitions. We wish him the best of luck in the future!

Effective immediately, catfish will be taking over as the Head of Anti-Cheat, and again we would like to thank obla for all of his work in the role over the years. With the loss of both catfish and Thermite from league administration, we would like to welcome aboard three new staff members to the administration team. Give your warm welcomes to fez, Chimes & a team of ants in their prime! Being announced following the departure of two titans of administration is hard, but we are sure they are more than capable and ready for the next season and beyond.

Thank you for the warm reception,
core.

Thread: OZF 32 - Class Restrictions
core League Director

CLASS RESTRICTIONS

This page will show all class restrictions for players in OZF 32. It will be updated throughout the season with each transfer window.

HIGH

  • ozy restricted from Demoman
  • ether restricted from Sniper
  • Daz restricted from Soldier & Demoman
  • rohan restricted from Soldier
  • sphilliz restricted from Scout
  • zias restricted from Scout

INTERMEDIATE

  • flow restricted from Sniper
  • maz restricted from Sniper
  • darbs restricted from Scout, Soldier & Demoman
  • conflux restricted from Soldier
  • Rei restricted from Scout, Soldier & Demoman
  • weaponfire restricted from Scout
  • lunar restricted from Scout, Soldier & Demoman
  • Wirthy restricted from Demoman
  • 2345y. restricted from Soldier & Demoman

MAIN

  • emgee restricted from Soldier
  • kory restricted from Scout

OPEN

None.

Thread: OZF 32 - Transfer Windows
core League Director

TRANSFER WINDOWS

Our transfers system sees transfers approved every two weeks. Transfers will still be approved on Friday and Saturday between rounds, however, teams should take note of the transfer windows in order to prevent issues with their rosters during the season. Transfers can be requested at any point during the season, however, the players in question will only be reviewed during the transfer window. This means that an approved transfer will only be eligible for use after the next transfer window. The listed transfer windows can be found below.

For applicants to be eligible to play in a particular round, the transfer application must be submitted by 11:59 PM AEST/AEDT time the Thursday of the round before the transfer window.


Transfer Windows for Premier

Sunday 10th October – Thursday 14th October 2021: Round 1
Sunday 17th October – Thursday 21st October 2021: Round 2

Friday 22nd October – Saturday 23rd October 2021: Transfer Window 1

Sunday 24th October – Thursday 28th October 2021: Round 3
Sunday 31st October – Thursday 4th November 2021: Round 4

Friday 5th November – Saturday 6th November 2021: Transfer Window 2 (final transfer window)

Please note: Roster Lock will occur directly after Transfers from the second window are approved, only for Premier.


Transfer Windows for High, Intermediate, Main & Open

Sunday 10th October – Thursday 14th October 2021: Round 1
Sunday 17th October – Thursday 21st October 2021: Round 2

Friday 22nd October – Saturday 23rd October 2021: Transfer Window 1

Sunday 24th October – Thursday 28th October 2021: Round 3
Sunday 31st October – Thursday 4th November 2021: Round 4

Friday 5th November – Saturday 6th November 2021: Transfer Window 2

Sunday 7th November – Thursday 11th November 2021: Round 5
Sunday 14th November – Thursday 18th November 2021: Round 6

Friday 19th November – Saturday 20th November 2021: Transfer Window 3 (final transfer window)

Sunday 21st November – Thursday 25th November 2021: Round 7

Thread: OZF 32 - Key Dates
core League Director

KEY DATES

Shared Key Dates

Sunday 26th September 2021: Signups Open
Wednesday 6th October 2021: Signups Close, Rosters Locked
Saturday 9th October 2021: Teams Announced


Key Dates for Premier

Sunday 10th October – Thursday 14th October 2021: Round 1
Sunday 17th October – Thursday 21st October 2021: Round 2
Sunday 24th October – Thursday 28th October 2021: Round 3
Sunday 31st October – Thursday 4th November 2021: Round 4
Sunday 7th November – Thursday 11th November 2021: Round 5

Sunday 14th November – Thursday 18th November 2021: Page Playoffs
Sunday 21st November – Thursday 25th November 2021: Semi Finals
Sunday 28th November – Thursday 2nd December 2021: Grand Finals


Key Dates for High, Intermediate, Main & Open

Sunday 10th October – Thursday 14th October 2021: Round 1
Sunday 17th October – Thursday 21st October 2021: Round 2
Sunday 24th October – Thursday 28th October 2021: Round 3
Sunday 31st October – Thursday 4th November 2021: Round 4
Sunday 7th November – Thursday 11th November 2021: Round 5
Sunday 14th November – Thursday 18th November 2021: Round 6
Sunday 21st November – Thursday 25th November 2021: Round 7

Sunday 28th November – Thursday 2nd December 2021: Page Playoffs
Sunday 5th December – Thursday 9th December 2021: Semi Finals
Sunday 12th December – Thursday 16th December 2021: Grand Finals


Grand Finals for Premier will be played as a best of five. All other divisions will be a best of three.

PAGE PLAYOFFS

All brackets will be using the page playoff system for their finals. Matches with a single listed date will be locked to that date, those with a range will be negotiated within that range similar to regular-season matches.

Thread: OZF 32 - Unlocks
core League Director

View the whitelist at whitelist.tf

This global whitelist is part of an initiative to unify the international leagues. We will be using the September 2020 edition of the global whitelist.

New items added to the game during the season will be banned until the next season. Modification of weapons will be evaluated by the administrative team. Taunts that are silent and/or toggle-able have been banned.

It is the responsibility of the player to not use these weapons in matches. The whitelist not loading or loading incorrectly is not an excuse for using banned items.

Thread: OZF 32 - Administrators
core League Director

ozfortress administrators are responsible for the smooth running of the ozfortress seasonal league. Remain in constant contact with them regarding team issues and potential team instability. They are also available to clarify anything about the rules or procedures of ozfortress competitions.

The best way to get in contact with an administrator is in the #admin-support channel on Discord. Click the following link to join our Discord.
http://i.imgur.com/QUxspj6.png

The following people are available to solve issues in your bracket, however, for simple issues, we strongly recommend that you refer to the ruleset. From here, your own division administrators should be your first point of contact, however, if your administrators are not available, others may be able to help.

Head Administrator - core

Premier Administrator - core
High Administrator - skaz
Intermediate Administrators - samson and fez
Main Administrators - Hawk and a team of ants in their prime
Open Administrators - chimes

Thread: OZF 32 - Map Pool
core League Director

MAP POOL


Map Pool for Premier

Week 1: cp_snakewater_final1/cp_process_f9a
Week 2: koth_clearcut_b15d/cp_snakewater_final1
Week 3: cp_sunshine/cp_metalworks
Week 4: cp_granary_pro_rc8/koth_product_final
Week 5: koth_product_final/cp_gullywash_f4

Please note: Whilst not listed here, cp_reckoner_rc6 is eligible to be picked within Playoffs.


Map Pool for High, Intermediate, Main & Open

Week 1: cp_snakewater_final1/cp_process_f9a
Week 2: cp_process_f9a/cp_metalworks
Week 3: koth_clearcut_b15d/cp_sunshine
Week 4: cp_sunshine/cp_reckoner_rc6
Week 5: cp_granary_pro_rc8/koth_product_final
Week 6: koth_product_final/cp_gullywash_f4
Week 7: cp_gullywash_f4/cp_snakewater_final1


Please note: cp_granary_pro_rc8, koth_clearcut_b15d, koth_product_final, cp_reckoner_rc6, cp_gullywash_f4 and cp_process_f9a are custom maps. If you don't already have these installed, please click the links above to download them, and then move them to your ..\Team Fortress 2\tf\download\maps directory.

The following commands can be used to change maps to the correct version. Type these commands in your console to change to it as long as you have the correct rcon password.

rcon changelevel cp_gullywash_f4
rcon changelevel cp_process_f9a
rcon changelevel cp_snakewater_final1
rcon changelevel cp_metalworks
rcon changelevel cp_sunshine
rcon changelevel koth_product_final
rcon changelevel cp_reckoner_rc6
rcon changelevel cp_granary_pro_rc8